v1.0.0-alpha.2

This commit is contained in:
Moritz Ruth 2023-09-04 17:58:14 +02:00
parent ed9a5ca37a
commit bc504a090b
Signed by: moritzruth
GPG key ID: C9BBAB79405EE56D
98 changed files with 1288 additions and 1948 deletions

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@ -13,16 +13,6 @@ While creating a new instance, you can select the pack after searching for it in
### Additional recommendations ### Additional recommendations
- [`Complementary Shaders`](https://www.curseforge.com/minecraft/customization/complementary-shaders) — highly-configurable shader-pack - [`Complementary Shaders`](https://www.curseforge.com/minecraft/customization/complementary-shaders) — highly-configurable shader-pack
## Notable changes
- Clicking an item frame with an amethyst shard makes it invisible
- Witches drop Luck potions
- Snow accumulates in cold biomes
- A crafting table can be used from the inventory
- Crops cant be trampled
- Bats can be caught in buckets and let nearby entities glow for 20s when they are released
- Enchantment books and potions are stackable (16)
- Spyglass zooming can be adjusted by scrolling and there is a keybind for using it
## Development ## Development
[horizr CLI](https://github.com/horizr/cli) is used for pack management. [horizr CLI](https://github.com/horizr/cli) is used for pack management.

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@ -4,7 +4,6 @@ The [`Better Leaves` resource-pack by MidnightDust](https://github.com/TeamMidni
## Included ## Included
### Performance ### Performance
- `Cull Leaves` — culling for leaf blocks
- `Dynamic FPS` — reduces FPS when in background - `Dynamic FPS` — reduces FPS when in background
- `Krypton` — network stack optimisation - `Krypton` — network stack optimisation
- `LazyDFU` — improves startup time - `LazyDFU` — improves startup time
@ -18,29 +17,41 @@ The [`Better Leaves` resource-pack by MidnightDust](https://github.com/TeamMidni
- `Falling Leaves` — falling leaves particles - `Falling Leaves` — falling leaves particles
- `Iris Shaders` — shaders - `Iris Shaders` — shaders
- `Sodium Extra` — more settings - `Sodium Extra` — more settings
- `Not Enough Animations` — third-person animations
- `Make Bubbles Pop`
- `BedrockWaters` — biome-specific water properties
### World-gen & decoration ### World-gen
#### Biomes
- `BetterNether`
- `BetterEnd`
- `Terralith`
#### Structures
- `ChoiceTheorem's Overhauled Village` — more village types
- `Wilder Wild` — many enhancements
- `When Dungeons Arise` — dungeon structures
- `Towers of the Wild: Reworked` (data-pack) — BotW-like towers in the Overworld
### Building blocks
- `Adorn` — furniture - `Adorn` — furniture
- `Cinderscapes` — more Nether biomes - `Cooking for Blockheads` — cooking and kitchen furniture
- `Decorative` — decoration
- `Infinity Buttons` — more buttons - `Infinity Buttons` — more buttons
- `Lanterns Belong on Walls` — allows placing lanterns on walls - `Lanterns Belong on Walls` — allows placing lanterns on walls
- `Promenade` — biomes, mobs and ducks - `Handcrafted` — furniture
- `Terrestria` — more Overworld biomes - `Chipped` — more block variants
- `Towers of the Wild: Reworked` (data-pack) — BotW-like towers in the Overworld
- `When Dungeons Arise` — dungeon structures
- `Wilder Wild` — many enhancements
### GUI ### GUI
- `AppleSkin` — hunger/health-related HUD improvements - `AppleSkin` — hunger/health-related HUD improvements
- `Here be no Dragons!` — disables the *experimental world settings* warning
- `JourneyMap` — HUD map
- `Mod Menu` — adds a mod menu - `Mod Menu` — adds a mod menu
- `Paginated Advancements` — improved advancements screen - `Paginated Advancements` — improved advancements screen
- `Raised` — fixes the hotbar position - `Raised` — fixes the hotbar position
- `Reese's Sodium Options` — replaces the graphics settings - `Reese's Sodium Options` — replaces the graphics settings
- `Roughly Enough Items`
- `WTHIT` — looking-at HUD - `WTHIT` — looking-at HUD
- `Better Statistics Screen`
- `EMI` — item and recipe viewer
- `EMIffect` — EMI addon for status effects
- `EMI Loot` — EMI addon for loot drops
### Compatibility ### Compatibility
- `Indium``Lithium` + `Fabric Rendering API` - `Indium``Lithium` + `Fabric Rendering API`
@ -55,8 +66,10 @@ The [`Better Leaves` resource-pack by MidnightDust](https://github.com/TeamMidni
- `Fabric Waystones` — waystones - `Fabric Waystones` — waystones
- `Gravestones` - `Gravestones`
- `Light Overlay` - `Light Overlay`
- `No Telemetry` — disables telemetry
- `Zoomify` — zoom - `Zoomify` — zoom
- `Traveler's Backpack` — backpacks
- `Mouse Tweaks`
- `Amecs` — better keybindings
### Modpack utilities ### Modpack utilities
- `OneTimeOverrides` - `OneTimeOverrides`
@ -65,36 +78,40 @@ The [`Better Leaves` resource-pack by MidnightDust](https://github.com/TeamMidni
### Library ### Library
- `Architectury API` - `Architectury API`
- `bad packets` - `bad packets`
- `Balm`
- `Cloth Config API` - `Cloth Config API`
- `Dawn API` - `Dawn API`
- `Fabric API` - `Fabric API`
- `Fabric Language Kotlin` - `Fabric Language Kotlin`
- `oωo` - `oωo`
- `Cardinal Components API`
- `Resourceful Lib`
- `Athena`
- `BCLib`
## Not included ## Not included
### Experimental ### Experimental
These mods would be in the pack if they were stable. These mods would be in the pack if they were stable/finished.
- `Concurrent Chunk Management Engine` — multithreaded chunk management - `Concurrent Chunk Management Engine` — multithreaded chunk management
- `Consistency+` - `Consistency+`
- `Immersive Portals` - `Immersive Portals`
- `Resounding` — realistic sound physics - `Resounding` — realistic sound physics
- `Terra` — completely revamped world-gen - `Terra` — completely revamped world-gen
- `Deeper and Darker` — enhance the Deep Dark
- `Eureka` — custom ships, compatible with Create
### Alternative used ### Alternative used
- bug-fixing mods → `Debugify`. - bug-fixing mods → `Debugify`.
- `Better Recipe Book``Roughly Enough Items` - `Better Recipe Book``EMI`
- `DripSounds``Charmonium`
- `EditSign``Charm` - `EditSign``Charm`
- `FPS - Display``Sodium` - `FPS - Display``Sodium`
- `Health Care``WTHIT` - `Health Care``WTHIT`
- `LambDynamicLights``Iris Shaders` - `LambDynamicLights``Iris Shaders`
- `Cinderscapes``Better Nether`
- `No Telemetry``Debugify`
### Not vanilla enough ### Too special
- `Additional Additions` — various items - `Additional Additions` — various items
- `ChestTracker` — find items in chests
- `EasierCrafting` — crafting through clicking
- `Falling Tree` — cut down a tree by only breaking one block
- `limitless` — removes enchanting limits
- `Origins` — character classes - `Origins` — character classes
### Incompatible loader/version ### Incompatible loader/version
@ -109,4 +126,7 @@ These mods would be in the pack if they were stable.
- `YUNG's Better Ocean Monuments` - `YUNG's Better Ocean Monuments`
## In consideration ## In consideration
*None* - `ChestTracker` — find items in chests
- `EasierCrafting` — crafting through clicking
- `Falling Tree` — cut down a tree by only breaking one block
- `limitless` — removes enchanting limits

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@ -14,7 +14,7 @@
} }
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@ -42,7 +42,7 @@
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RMBTweak=1
LMBTweakWithItem=1
LMBTweakWithoutItem=1
WheelTweak=1
WheelSearchOrder=1
WheelScrollDirection=2
ScrollItemScaling=0
Debug=0

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@ -6,7 +6,7 @@
// Position of the button on the multiplayer screen // Position of the button on the multiplayer screen
"y": 6, "y": 6,
// True if the button can be dragged to a new position // True if the button can be dragged to a new position
"draggable": false //HORIZR "draggable": false
}, },
// Login Methods // Login Methods
"methods": { "methods": {
@ -19,9 +19,9 @@
// OAuth2 client id // OAuth2 client id
"clientId": "e16699bb-2aa8-46da-b5e3-45cbcce29091", "clientId": "e16699bb-2aa8-46da-b5e3-45cbcce29091",
// OAuth2 authorization url // OAuth2 authorization url
"authorizeUrl": "https://login.live.com/oauth20_authorize.srf", "authorizeUrl": "https://login.microsoftonline.com/consumers/oauth2/v2.0/authorize",
// OAuth2 access token url // OAuth2 access token url
"tokenUrl": "https://login.live.com/oauth20_token.srf", "tokenUrl": "https://login.microsoftonline.com/consumers/oauth2/v2.0/token",
// Xbox authentication url // Xbox authentication url
"xboxAuthUrl": "https://user.auth.xboxlive.com/user/authenticate", "xboxAuthUrl": "https://user.auth.xboxlive.com/user/authenticate",
// Xbox XSTS authorization url // Xbox XSTS authorization url

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@ -0,0 +1,29 @@
{
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"forceBetterXPreset [default: true]": true,
"suppressExperimentalDialogOnLoad [default: false]": true,
"notTheDonorType [default: true]": true
},
"auto_sync": {
"enabled [default: true]": true,
"acceptConfigs [default: true]": true,
"acceptFiles [default: true]": true,
"acceptMods [default: true]": true,
"displayModInfo [default: true]": true,
"debugHashes [default: false]": false
},
"rendering": {
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"netherThickFog [default: true]": true,
"FogDensity [default: 1.0]": 1.0
},
"infos": {
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}
}

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@ -1,91 +0,0 @@
#Plays ambient background sound according to the biome and time of day.
"BiomeAmbience Enabled" = true
#Plays specific ambient sound according to the situation or location.
"SituationalAmbience Enabled" = true
[BiomeAmbience]
#Affects the volume of all biome ambient sounds. 1.0 is full volume.
"Volume scaling" = 0.55
#Number of blocks above the ground that biome ambience will be silenced.
#Set to zero to disable.
"Above ground for ambience silencing" = 40 #HORIZR
#Number of blocks to check for neighbouring biomes.
#Set to zero to disable.
"Biome sound blending" = 32
#If true, plays ambient sounds in beach biomes.
"Beach ambience" = true
#If true, plays ambient sounds in badlands (mesa) biomes.
"Badlands ambience" = true
#If true, plays ambience sounds in underground biomes such as dripstone and lush caves.
"Cave biome ambience" = true
#If true, plays ambient sounds in desert biomes.
"Desert ambience" = true
#If true, plays ambient sounds in forest biomes.
"Forest ambience" = true
#If true, plays ambient sounds in cold (tundra, snowy) biomes.
"Icy ambience" = true
#If true, plays ambient sounds in jungle biomes.
"Jungle ambience" = true
#If true, plays ambient sounds in mountain biomes.
"Mountains ambience" = true
#If true, plays ambient sounds in ocean biomes when above the water surface.
"Ocean ambience" = true
#If true, plays ambient sounds in plains biomes.
"Plains ambience" = true
#If true, plays ambient sounds when in rivers and frozen rivers.
"River ambience" = true
#If true, plays ambient sounds in savanna biomes.
"Savanna ambience" = true
#If true, plays ambient sounds in swamp biomes.
"Swamp ambience" = true
#If true, plays ambient sounds in taiga biomes.
"Taiga ambience" = true
#If true, plays ambient sounds in the End biomes.
"The End ambience" = true
#Dimensions in which biome ambience will be played.
"Valid biome dimensions" = ["minecraft:overworld", "minecraft:the_end"]
[Core]
#The channel that Charmonium will use for playing sounds. Defaults to 'ambient'.
#Options: music, record, weather, block, hostile, neutral, player, ambient, voice
"Audio channel" = "ambient"
[SituationalAmbience]
#Affects the volume of all situational ambient sounds. 1.0 is full volume.
"Volume scaling" = 0.55
#Number of blocks above the ground that biome ambience will be silenced.
#Set to zero to disable.
"Above ground for ambience silencing" = 40 #HORIZR
#If true, plays ambient sounds while anywhere in the End.
"Alien ambience" = true
#If true, plays ambient sounds in cold and/or barren overworld environments.
"Bleak ambience" = true
#If true, plays a low drone sound when in a cave below Y 48.
"Cave drone ambience" = true
#If true, plays more intense cave sounds when below Y 0 and light level is lower than 10.
"Cave depth ambience" = true
#If true, plays ambient sounds when the player is underground and near deepslate blocks.
"Deepslate ambience" = true
#If true, plays ambient sounds in dry and/or hot overworld environments.
"Dry ambience" = true
#If true, plays ambient sounds from a nearby amethyst geode.
"Geode ambience" = true
#If true, plays ambient sounds when the player is underground and near gravel blocks.
"Gravel ambience" = true
#If true, plays ambient sounds when high up in the overworld.
"High ambience" = true
#If true, plays ambient sounds while inside a woodland mansion.
"Mansion ambience" = true
#If true, plays ambient sounds from a nearby mineshaft.
"Mineshaft ambience" = true
#If true, plays ambient sounds in plains environments at night.
"Night plains ambience" = true
#If true, plays ambient sounds when in a cold biome during a thunderstorm.
"Snowstorm ambience" = true
#If true, plays water sounds from a nearby water source when underground.
"Underground water ambience" = true
#If true, plays ambient sounds when a player is inside a village.
"Village ambience" = true
#Dimensions in which cave drone and cave depth sounds will be played.
"Valid cave drone dimensions" = ["minecraft:overworld"]

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@ -1,6 +0,0 @@
{
"connected_textures": true,
"emissive_textures": true,
"custom_block_layers": true,
"use_manual_culling": true
}

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@ -1,3 +0,0 @@
{
"enabled": true
}

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@ -1,6 +0,0 @@
reduceFPSWhenUnfocused = true
unfocusedFPS = 10 #HORIZR
restoreFPSWhenHovered = true
unfocusedVolumeMultiplier = 0.25
hiddenVolumeMultiplier = 0.25 #HORIZR
runGCOnUnfocus = false

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@ -0,0 +1,448 @@
/** EMI Config */
#general {
/**
* Whether EMI is enabled and visible.
*/
enabled: true;
/**
* Whether cheating in items is enabled.
*/
cheat-mode: false;
/**
* How much EMI should use tooltips and popups to show controls and information.
*/
help-level: normal;
/**
* Whether normal search queries should include the tooltip.
*/
search-tooltip-by-default: true;
/**
* Whether normal search queries should include the mod name.
*/
search-mod-name-by-default: false;
/**
* Whether normal search queries should include the stack's tags.
*/
search-tags-by-default: false;
}
#ui {
/**
* Which action should be performed when clicking the recipe book.
*/
recipe-book-action: toggle-visibility;
/**
* Where to display status effects in the inventory.
*/
effect-location: left;
/**
* Whether to display a gray overlay when hovering over a stack.
*/
show-hover-overlay: true;
/**
* Whether to add mod name to tooltips
*/
append-mod-id: true;
/**
* Whether to add mod name to item tooltips, in case another mod provides behavior
*/
append-item-mod-id: true;
/**
* Prevents recipes being quick crafted from shifting around under the cursor.
*/
miscraft-prevention: true;
/**
* The unit to display fluids as.
*/
fluid-unit: liters;
/**
* Whether to use the batched render system. Batching is faster, but may have
* incompatibilities with shaders or other mods.
*/
use-batched-renderer: true;
/**
* Whether to have the search bar in the center of the screen, instead of to the
* side.
*/
center-search-bar: true;
/**
* Which sidebar type to switch to when searching.
*/
search-sidebar-focus: index;
/**
* Which sidebar type to focus when the search is empty.
*/
empty-search-sidebar-focus: none;
/**
* The amount of vertical margin to give in the recipe screen.
*/
vertical-margin: 20;
/**
* The minimum width of the recipe screen in pixels. Controls how many tabs there
* can be, and where the page switching buttons go. The default is 176, the width
* of most screens.
*/
minimum-recipe-screen-width: 176;
/**
* Where to show workstations in the recipe screen
*/
workstation-location: bottom;
/**
* Display cost per batch when hovering a recipe output
*/
show-cost-per-batch: true;
/**
* Whether recipes should have a button to set as default.
*/
recipe-default-button: true;
/**
* Whether recipes should have a button to show the recipe tree.
*/
recipe-tree-button: true;
/**
* Whether recipes should have a button to fill the ingredients in a handler.
*/
recipe-fill-button: true;
/**
* Whether recipes should have a button to take a screenshot of the recipe.
*/
recipe-screenshot-button: false;
/**
* The GUI scale at which recipe screenshots are saved. Use 0 to use the current
* GUI scale.
*/
recipe-screenshot-scale: 0;
/**
* The pages in the left sidebar
*/
left-sidebar-pages: favorites;
/**
* The subpanels in the left sidebar
*/
left-sidebar-subpanels: lookup-history 1;
/**
* How many columns and rows of ingredients to limit the left sidebar to
*/
left-sidebar-size: 12, 100;
/**
* How much space to maintain between the left sidebar and obstructions, in pixels
*/
left-sidebar-margins: 2, 2, 2, 2;
/**
* Where to position the left sidebar
*/
left-sidebar-align: left, top;
/**
* Whether to render the header buttons and page count for the left sidebar
*/
left-sidebar-header: visible;
/**
* Which theme to use for the left sidebar
*/
left-sidebar-theme: transparent;
/**
* The pages in the right sidebar
*/
right-sidebar-pages: index;
/**
* The subpanels in the right sidebar
*/
right-sidebar-subpanels: none;
/**
* How many columns and rows of ingredients to limit the right sidebar to
*/
right-sidebar-size: 12, 100;
/**
* How much space to maintain between the right sidebar and obstructions, in pixels
*/
right-sidebar-margins: 2, 2, 2, 2;
/**
* Where to position the right sidebar
*/
right-sidebar-align: right, top;
/**
* Whether to render the header buttons and page count for the right sidebar
*/
right-sidebar-header: visible;
/**
* Which theme to use for the right sidebar
*/
right-sidebar-theme: transparent;
/**
* The pages in the top sidebar
*/
top-sidebar-pages: none;
/**
* The subpanels in the top sidebar
*/
top-sidebar-subpanels: none;
/**
* How many columns and rows of ingredients to limit the top sidebar to
*/
top-sidebar-size: 9, 9;
/**
* How much space to maintain between the top sidebar and obstructions, in pixels
*/
top-sidebar-margins: 2, 2, 2, 2;
/**
* Where to position the top sidebar
*/
top-sidebar-align: center, center;
/**
* Whether to render the header buttons and page count for the top sidebar
*/
top-sidebar-header: visible;
/**
* Which theme to use for the top sidebar
*/
top-sidebar-theme: transparent;
/**
* The pages in the bottom sidebar
*/
bottom-sidebar-pages: none;
/**
* The subpanels in the bottom sidebar
*/
bottom-sidebar-subpanels: none;
/**
* How many columns and rows of ingredients to limit the bottom sidebar to
*/
bottom-sidebar-size: 9, 9;
/**
* How much space to maintain between the bottom sidebar and obstructions, in
* pixels
*/
bottom-sidebar-margins: 2, 2, 2, 2;
/**
* Where to position the bottom sidebar
*/
bottom-sidebar-align: center, center;
/**
* Whether to render the header buttons and page count for the bottom sidebar
*/
bottom-sidebar-header: visible;
/**
* Which theme to use for the bottom sidebar
*/
bottom-sidebar-theme: transparent;
}
#binds {
/**
* Toggle the visibility of EMI.
*/
toggle-visibility: "key.keyboard.unknown";
/**
* Focuse the search bar.
*/
focus-search: "ctrl key.keyboard.f";
/**
* Clears the search bar.
*/
clear-search: "key.keyboard.unknown";
/**
* Display the recipes for creating a stack.
*/
view-recipes: "key.keyboard.r";
view-recipes: "key.mouse.left";
/**
* Display the recipes that can be created using a stack.
*/
view-uses: "key.keyboard.u";
view-uses: "key.mouse.right";
/**
* Favorite the item to display on the side of the screen opposite of recipies for
* quick access.
*/
favorite: "key.keyboard.f";
/**
* Set the default recipe for a given stack in the output of a recipe to that
* recipe.
*/
default-stack: "ctrl key.mouse.left";
/**
* Display the recipe tree for a given stack.
*/
view-stack-tree: "key.keyboard.unknown";
/**
* Display the recipe tree.
*/
view-tree: "key.keyboard.unknown";
/**
* Return to the previous page in EMI.
*/
back: "key.keyboard.backspace";
back: "key.mouse.4";
/**
* When on a stack with an associated recipe:
* Move ingredients for a single result.
*/
craft-one: "key.mouse.left";
/**
* When on a stack with an associated recipe:
* Move ingredients for as many results as possible.
*/
craft-all: "shift key.mouse.left";
/**
* When on a stack with an associated recipe:
* Move ingredients for a single result and put in inventory if possible.
*/
craft-one-to-inventory: "key.keyboard.unknown";
/**
* When on a stack with an associated recipe:
* Move ingredients for as many results as possible and put in inventory if
* possible.
*/
craft-all-to-inventory: "key.keyboard.unknown";
/**
* When on a stack with an associated recipe:
* Move ingredients for a single result and put in cursor if possible.
*/
craft-one-to-cursor: "ctrl key.mouse.left";
/**
* Display the recipe that will be used to craft on a stack with no recipe context.
*/
show-craft: "key.keyboard.left.shift";
/**
* Cheat in one of an item into the inventory.
*/
cheat-one-to-inventory: "ctrl key.mouse.right";
/**
* Cheat in a stack of an item into the inventory.
*/
cheat-stack-to-inventory: "ctrl key.mouse.left";
/**
* Cheat in one of an item into the cursor.
*/
cheat-one-to-cursor: "ctrl key.mouse.middle";
/**
* Cheat in a stack of an item into the cursor.
*/
cheat-stack-to-cursor: "key.keyboard.unknown";
/**
* Delete the stack in the cursor when hovering the index
*/
delete-cursor-stack: "key.mouse.left";
/**
* In edit mode, hide the hovered stack
*/
hide-stack: "ctrl key.mouse.left";
/**
* In edit mode, hide stacks with the hovered stack's id
*/
hide-stack-by-id: "ctrl shift key.mouse.left";
}
#dev {
/**
* Whether development functions should be enabled. Not recommended for general
* play.
*/
dev-mode: false;
/**
* Whether editing the index is enabled
*/
edit-mode: false;
/**
* Whether to log untranslated tags as warnings.
*/
log-untranslated-tags: false;
/**
* Whether to log ingredients that don't have a representative tag as warnings.
*/
log-non-tag-ingredients: false;
/**
* Whether hovering the output of a recipe should show the recipe's EMI ID.
*/
show-recipe-ids: false;
/**
* Whether stacks in the index should display a highlight if they have a recipe
* default.
*/
highlight-defaulted: false;
/**
* Whether to display exclusion areas
*/
highlight-exclusion-areas: false;
}

View file

@ -1,16 +0,0 @@
#Configuration file for Enhanced Block Entities
bed_ao=true
bell_ao=true
chest_ao=true
christmas_chests=allowed
experimental_beds=true
experimental_chests=true
experimental_signs=true
render_enhanced_beds=true
render_enhanced_bells=true
render_enhanced_chests=true
render_enhanced_shulker_boxes=true
render_enhanced_signs=true
shulker_box_ao=true
sign_ao=true
sign_text_rendering=smart

View file

@ -1,33 +0,0 @@
{
"allowIllegalTexturePaths": false,
"enableCustomTextures": true,
"enableCustomBlockEntities": true,
"textureUpdateFrequency_V2": "Fast",
"restrictUpdateProperties": true,
"restrictBiome": true,
"restrictHeight": true,
"restrictBlock": true,
"restrictWeather": true,
"restrictDayTime": true,
"restrictMoonPhase": true,
"enableEmissiveTextures": true,
"enableEmissiveBlockEntities": true,
"fullBrightEmissives": false,
"specialEmissiveShield": true,
"alwaysCheckVanillaEmissiveSuffix": true,
"skinFeaturesEnabled": true,
"skinFeaturesEnableTransparency": true,
"skinFeaturesEnableFullTransparency": false,
"skinFeaturesPrintETFReadySkin": false,
"ignoreConfigWarnings": false,
"enableEnemyTeamPlayersSkinFeatures": true,
"enableBlinking": true,
"blinkFrequency": 150,
"blinkLength": 1,
"enableTridents": true,
"enableElytra": true,
"elytraThicknessFix": true,
"advanced_IncreaseCacheSizeModifier": 1.0,
"debugLoggingMode": "None",
"temporary_fixIrisPBR": false
}

View file

@ -1,86 +0,0 @@
{
"version": 1,
"displayDebugData": false,
"enabled": true,
"leafSize": 7,
"leafLifespan": 200,
"leafSpawnRate": 8,
"coniferLeafSpawnRate": 0,
"snowflakeSpawnRate": 15,
"dropFromPlayerPlacedBlocks": true,
"leavesOnBlockHit": true,
"minimumFreeSpaceBelow": 1,
"windEnabled": true,
"windlessDimensions": [
"minecraft:the_end",
"minecraft:the_nether"
],
"leafSettings": {
"promenade:white_cherry_oak_leaves": {
"spawnRateFactor": 1.0,
"isConiferBlock": false
},
"minecraft:mangrove_leaves": {
"spawnRateFactor": 1.0,
"isConiferBlock": false
},
"minecraft:birch_leaves": {
"spawnRateFactor": 1.0,
"isConiferBlock": false
},
"minecraft:azalea_leaves": {
"spawnRateFactor": 1.0,
"isConiferBlock": false
},
"promenade:palm_leaves": {
"spawnRateFactor": 0.0,
"isConiferBlock": false
},
"minecraft:acacia_leaves": {
"spawnRateFactor": 1.0,
"isConiferBlock": false
},
"promenade:autumn_birch_leaves": {
"spawnRateFactor": 1.8,
"isConiferBlock": false
},
"charm:ebony_leaves": {
"spawnRateFactor": 1.0,
"isConiferBlock": false
},
"promenade:pink_cherry_oak_leaves": {
"spawnRateFactor": 1.0,
"isConiferBlock": false
},
"minecraft:jungle_leaves": {
"spawnRateFactor": 0.0,
"isConiferBlock": false
},
"minecraft:flowering_azalea_leaves": {
"spawnRateFactor": 1.0,
"isConiferBlock": false
},
"promenade:autumn_oak_leaves": {
"spawnRateFactor": 1.8,
"isConiferBlock": false
},
"minecraft:oak_leaves": {
"spawnRateFactor": 1.0,
"isConiferBlock": false
},
"minecraft:dark_oak_leaves": {
"spawnRateFactor": 1.0,
"isConiferBlock": false
},
"minecraft:spruce_leaves": {
"spawnRateFactor": 1.0,
"isConiferBlock": true
}
},
"leafSpawners": [],
"fallSpawnRateFactor": 2.0,
"winterSpawnRateFactor": 0.1,
"startingSpawnRadius": 0,
"decaySpawnRateFactor": 2.6,
"maxDecayLeaves": 9
}

View file

@ -1,7 +0,0 @@
#Indium properties file
always-tesselate-blocks=auto
ambient-occlusion-mode=auto
debug-compare-lighting=auto
fix-exterior-vertex-lighting=auto
fix-luminous-block-ambient-occlusion=auto
fix-smooth-lighting-offset=auto

View file

@ -1,5 +0,0 @@
#This file stores configuration options for Iris, such as the currently active shaderpack
disableUpdateMessage=true
enableDebugOptions=false
enableShaders=true
maxShadowRenderDistance=32

View file

@ -1,9 +0,0 @@
# LambdaBetterGrass configuration.
# The better grass mode. Values: "off", "fastest", "fast" and "fancy".
mode = "fancy"
# The better layer option.
better_layer = true
# Debug mode. Debug mode allows to output the generated texture in the debug folder of your minecraft instance.
debug = false

View file

@ -1,19 +0,0 @@
{
"sorting": "ascending",
"count_libraries": true,
"compact_list": false,
"count_children": true,
"mods_button_style": "replace_realms",
"count_hidden_mods": true,
"mod_count_location": "title_screen",
"hide_mod_links": false,
"show_libraries": false,
"hide_mod_license": false,
"hide_badges": false,
"hide_mod_credits": false,
"easter_eggs": true,
"modify_title_screen": true,
"modify_game_menu": true,
"hide_config_buttons": false,
"hidden_mods": []
}

View file

@ -1,164 +0,0 @@
{
"basics": {
"favorites": [],
"hiddenFavorites": [],
"displayHistory": [],
// Declares whether cheating mode is on.
"cheating": false,
"favoritesEnabled": true,
"keyBindings": {
"recipeKeybind": {
"keyCode": "key.keyboard.r",
"modifier": 0
},
"usageKeybind": {
"keyCode": "key.keyboard.u",
"modifier": 0
},
"hideKeybind": {
"keyCode": "key.keyboard.o",
"modifier": 2
},
"previousPageKeybind": {
"keyCode": "key.keyboard.unknown",
"modifier": 0
},
"nextPageKeybind": {
"keyCode": "key.keyboard.unknown",
"modifier": 0
},
"focusSearchFieldKeybind": {
"keyCode": "key.keyboard.unknown",
"modifier": 0
},
"copyRecipeIdentifierKeybind": {
"keyCode": "key.mouse.middle",
"modifier": 0
},
"favoriteKeybind": {
"keyCode": "key.keyboard.a",
"modifier": 0
},
"exportImageKeybind": {
"keyCode": "key.keyboard.f8",
"modifier": 0
},
"previousScreenKeybind": {
"keyCode": "key.keyboard.backspace",
"modifier": 0
}
},
// Declares whether REI is visible.
"overlayVisible": true,
"cheatingStyle": "GRAB",
"motion": {
"favoritesAnimation": true
}
},
"advanced": {
"filtering": {
"shouldFilterDisplays": true,
"filteringRules": [
"{id:\"roughlyenoughitems:manual\",rule:{}}"
],
"filteredStacks": []
},
"enableJeiCompatibilityLayer": true,
"tooltips": {
// Declares whether REI should append mod names to entries.
"appendModNames": true,
// Declares whether favorites tooltip should be displayed.
"displayFavoritesTooltip": false
},
"layout": {
// The ordering of the items on the entry panel.
"entryPanelOrdering": "REGISTRY_ASCENDING",
// Declares the maximum amount of recipes displayed in a page if possible.
"maxRecipesPerPage": 8,
// Declares the maximum amount of recipes displayed in a page if possible.
"maxRecipesPageHeight": 300,
// Declares whether entry rendering time should be debugged.
"debugRenderTimeRequired": false,
// Merges displays with equal contents under 1 display.
"mergeDisplayUnderOne": true,
"favoriteAddWidgetMode": "ALWAYS_VISIBLE"
},
"accessibility": {
"entrySize": 1.0,
// Declares the position of the entry panel.
"displayPanelLocation": "RIGHT",
// Declares how the scrollbar in composite screen should act.
"compositeScrollBarPermanent": false,
"toastDisplayedOnCopyIdentifier": true,
// Declares whether REI should use compact tabs for categories.
"useCompactTabs": true,
// Declares whether REI should use compact tab buttons for categories.
"useCompactTabButtons": true
},
"search": {
// Declares whether search time should be debugged.
"debugSearchTimeRequired": false,
// Declares whether REI should search async.
"asyncSearch": true,
// Declares how many entries should be grouped one async search.
"asyncSearchPartitionSize": 100,
"tooltipSearch": "ALWAYS",
"tagSearch": "PREFIX",
"identifierSearch": "ALWAYS",
"modSearch": "PREFIX"
},
"commands": {
// Declares the command used to change gamemode.
"gamemodeCommand": "/gamemode {gamemode}",
// Declares the command used in servers to cheat items.
"giveCommand": "/give {player_name} {item_identifier}{nbt} {count}",
// Declares the command used to change weather.
"weatherCommand": "/weather {weather}",
// Declares the command used to change time.
"timeCommand": "/time set {time}"
},
"miscellaneous": {
// Declares whether arrows in containers should be clickable.
"clickableRecipeArrows": true,
"registerRecipesInAnotherThread": true,
"newFastEntryRendering": true,
"cachingFastEntryRendering": false
}
},
"appearance": {
"recipeScreenType": "ORIGINAL",
// Declares the appearance of REI windows.
"theme": "LIGHT",
"layout": {
// Declares the position of the search field.
"searchFieldLocation": "CENTER",
// Declares the position of the config button.
"configButtonLocation": "LOWER",
// Declares whether the craftable filter button is enabled.
"showCraftableOnlyButton": true
},
// Declares the appearance of recipe's border.
"recipeBorder": "DEFAULT",
// Declares whether entry panel is scrolled.
"scrollingEntryListWidget": true,
"horizontalEntriesBoundaries": 0.96,
"verticalEntriesBoundaries": 1.0,
"horizontalEntriesBoundariesColumns": 50,
"verticalEntriesBoundariesRows": 1000,
"favoritesHorizontalEntriesBoundaries": 1.0,
"favoritesHorizontalEntriesBoundariesColumns": 50,
"syntaxHighlightingMode": "COLORFUL",
"isFocusModeZoomed": false
},
"functionality": {
"inputMethod": null,
// Declares whether REI should remove the recipe book.
"disableRecipeBook": true,
// Declares whether mob effects should be on the left side instead of the right side.
"leftSideMobEffects": true,
// Declares whether subsets is enabled.
"isSubsetsEnabled": false,
"allowInventoryHighlighting": true,
"itemCheatingMode": "REI_LIKE"
}
}

View file

@ -25,28 +25,45 @@
}, },
"render_settings": { "render_settings": {
"fog_distance": 0, "fog_distance": 0,
"fog_start": 100,
"multi_dimension_fog_control": false,
"dimensionFogDistance": {},
"light_updates": true, "light_updates": true,
"item_frame": true, "item_frame": true,
"armor_stand": true, "armor_stand": true,
"painting": true, "painting": true,
"piston": true, "piston": true,
"beacon_beam": true "beacon_beam": true,
"enchanting_table_book": true,
"item_frame_name_tag": true,
"player_name_tag": true
}, },
"extra_settings": { "extra_settings": {
"overlay_corner": "TOP_LEFT", "overlay_corner": "TOP_LEFT",
"text_contrast": "NONE", "text_contrast": "NONE",
"show_fps": true, "show_fps": false,
"show_f_p_s_extended": true, "show_f_p_s_extended": false,
"show_coords": false, "show_coords": false,
"reduce_resolution_on_mac": true, "reduce_resolution_on_mac": false,
"use_adaptive_sync": false, "use_adaptive_sync": false,
"cloud_height": 310, "cloud_height": 192,
"toasts": true, "toasts": true,
"advancement_toast": true,
"recipe_toast": true,
"system_toast": true,
"tutorial_toast": true,
"instant_sneak": false, "instant_sneak": false,
"prevent_shaders": false, "prevent_shaders": false,
"use_fast_random": true "steady_debug_hud": true,
"steady_debug_hud_refresh_interval": 1
}, },
"notification_settings": { "notification_settings": {
"hide_r_s_o_recommendation": true "hide_r_s_o_recommendation": false
},
"super_secret_settings": {
"fetch_sodium_extra_crowdin_translations": false,
"sodium_extra_crowdin_project_identifier": "sodium-extra",
"fetch_sodium_crowdin_translations": false,
"sodium_crowdin_project_identifier": "sodium-fabric"
} }
} }

View file

@ -5,20 +5,18 @@
"enable_vignette": true "enable_vignette": true
}, },
"advanced": { "advanced": {
"arena_memory_allocator": "ASYNC",
"allow_direct_memory_access": true,
"enable_memory_tracing": false, "enable_memory_tracing": false,
"use_advanced_staging_buffers": true, "use_advanced_staging_buffers": true,
"cpu_render_ahead_limit": 3 "cpu_render_ahead_limit": 3
}, },
"performance": { "performance": {
"chunk_builder_threads": 0, "chunk_builder_threads": 0,
"always_defer_chunk_updates": false, "always_defer_chunk_updates_v2": true,
"animate_only_visible_textures": true, "animate_only_visible_textures": true,
"use_entity_culling": true, "use_entity_culling": true,
"use_particle_culling": true,
"use_fog_occlusion": true, "use_fog_occlusion": true,
"use_block_face_culling": true "use_block_face_culling": true,
"use_no_error_g_l_context": true
}, },
"notifications": { "notifications": {
"hide_donation_button": false "hide_donation_button": false

View file

@ -23,7 +23,7 @@
}, },
"zoomify_gui_category_spyglass": { "zoomify_gui_category_spyglass": {
"zoomify_gui_spyglassbehaviour_name": 3, "zoomify_gui_spyglassbehaviour_name": 3,
"zoomify_gui_spyglassoverlayvisibility_name": 2, "zoomify_gui_spyglassoverlayvisibility_name": 1,
"zoomify_gui_spyglasssoundbehaviour_name": 3 "zoomify_gui_spyglasssoundbehaviour_name": 3
}, },
"zoomify_gui_category_secondary": { "zoomify_gui_category_secondary": {

View file

@ -1,17 +0,0 @@
// jm.config.file_header_1
// jm.config.file_header_2
// jm.config.file_header_5
{
"name": "fwaystones",
"fields": {
"displayed": {
"value": "true",
"type": "BooleanField"
},
"enabled": {
"value": "true",
"type": "BooleanField"
}
},
"configVersion": "5.9.0beta3"
}

View file

@ -1,67 +0,0 @@
// jm.config.file_header_1
// jm.config.file_header_2
// jm.config.file_header_5
{
"logLevel": "INFO",
"autoMapPoll": "2000",
"cacheAnimalsData": "3100",
"cacheMobsData": "3000",
"cachePlayerData": "1000",
"cachePlayersData": "2000",
"cacheVillagersData": "2200",
"announceMod": "false",
"checkUpdates": "false",
"recordCacheStats": "false",
"themeName": "OceanMonument",
"caveIgnoreGlass": "true",
"mapBathymetry": "false",
"mapWaterBiomeColors": "false",
"mapTopography": "true",
"mapBiome": "true",
"mapTransparency": "true",
"mapCaveLighting": "true",
"mapAntialiasing": "true",
"mapPlantShadows": "false",
"mapPlants": "false",
"mapCrops": "true",
"mapBlendGrass": "true",
"mapBlendFoliage": "true",
"mapBlendWater": "false",
"mapSurfaceAboveCaves": "true",
"caveBlackAsClear": "false",
"renderDistanceCaveMax": "0",
"renderDistanceSurfaceMax": "0",
"renderDelay": "2",
"revealShape": "Circle",
"alwaysMapCaves": "false",
"alwaysMapSurface": "false",
"tileHighDisplayQuality": "true",
"maxAnimalsData": "32",
"maxMobsData": "32",
"maxPlayersData": "32",
"maxVillagersData": "32",
"hideSneakingEntities": "true",
"hideSpectators": "false",
"radarLateralDistance": "64",
"radarVerticalDistance": "16",
"tileRenderType": "1",
"dataCachingEnabled": "true",
"glErrorChecking": "false",
"seedId": "false",
"mappingEnabled": "true",
"optionsManagerViewed": "5.9.0beta3",
"splashViewed": "5.9.0beta3",
"gridSpecs": {
"day": "Squares,#808080,0.5,-1,-1",
"night": "Squares,#8080ff,0.3,-1,-1",
"underground": "Squares,#808080,0.3,-1,-1"
},
"colorPassive": "#bbbbbb",
"colorHostile": "#ff0000",
"colorPet": "#0077ff",
"colorVillager": "#88e188",
"colorPlayer": "#ffffff",
"colorSelf": "#0000ff",
"verboseColorPalette": "false",
"configVersion": "5.9.0beta3"
}

View file

@ -1,35 +0,0 @@
// jm.config.file_header_1
// jm.config.file_header_2
// jm.config.file_header_5
{
"showKeys": "true",
"showPlayerLoc": "true",
"showMouseLoc": "true",
"dragScale": "1",
"playerDisplay": "LargeDots",
"selfDisplayScale": "1.0",
"playerDisplayScale": "1.0",
"showPlayerHeading": "false",
"mobDisplay": "LargeDots",
"mobDisplayScale": "1.0",
"showMobHeading": "false",
"showMobs": "false",
"showAnimals": "false",
"showVillagers": "false",
"showPets": "true",
"showPlayers": "false",
"fontScale": "1.0",
"showWaypointLabels": "true",
"waypointLabelScale": "1.0",
"waypointIconScale": "1.0",
"locationFormatVerbose": "true",
"locationFormat": "xzyv",
"showWaypoints": "true",
"showSelf": "true",
"showGrid": "true",
"showCaves": "false",
"showEntityNames": "false",
"preferredMapType": "day",
"zoomLevel": "2",
"configVersion": "5.9.0beta3"
}

View file

@ -1,60 +0,0 @@
// jm.config.file_header_1
// jm.config.file_header_2
// jm.config.file_header_5
{
"gameTimeRealFormat": "HH:mm:ss",
"systemTimeRealFormat": "HH:mm:ss",
"enabled": "true",
"shape": "Circle",
"showDayNight": "true",
"info1Label": "jm.theme.labelsource.blank",
"info2Label": "jm.theme.labelsource.gametime",
"info3Label": "jm.theme.labelsource.location",
"info4Label": "jm.theme.labelsource.biome",
"infoSlotAlpha": "0.7",
"positionX": "0.9",
"positionY": "0.25",
"sizePercent": "30",
"frameAlpha": "100",
"terrainAlpha": "100",
"backgroundAlpha": "0.8",
"orientation": "North",
"compassFontScale": "1.0",
"showCompass": "false",
"showReticle": "false",
"reticleOrientation": "Compass",
"moveEffectIcons": "true",
"effectTranslateX": "-1369",
"effectTranslateY": "0",
"effectVertical": "false",
"effectReversed": "false",
"minimapKeyMovementSpeed": "0.001",
"position": "TopRight",
"active": true,
"playerDisplay": "LargeDots",
"selfDisplayScale": "1.0",
"playerDisplayScale": "1.0",
"showPlayerHeading": "false",
"mobDisplay": "LargeDots",
"mobDisplayScale": "1.0",
"showMobHeading": "false",
"showMobs": "false",
"showAnimals": "false",
"showVillagers": "false",
"showPets": "true",
"showPlayers": "false",
"fontScale": "1.0",
"showWaypointLabels": "true",
"waypointLabelScale": "1.0",
"waypointIconScale": "1.0",
"locationFormatVerbose": "true",
"locationFormat": "xzyv",
"showWaypoints": "true",
"showSelf": "true",
"showGrid": "false",
"showCaves": "false",
"showEntityNames": "true",
"preferredMapType": "day",
"zoomLevel": "0",
"configVersion": "5.9.0beta3"
}

View file

@ -1,60 +0,0 @@
// jm.config.file_header_1
// jm.config.file_header_2
// jm.config.file_header_5
{
"gameTimeRealFormat": "HH:mm:ss",
"systemTimeRealFormat": "HH:mm:ss",
"enabled": "false",
"shape": "Rectangle",
"showDayNight": "true",
"info1Label": "jm.theme.labelsource.blank",
"info2Label": "jm.theme.labelsource.gametime",
"info3Label": "jm.theme.labelsource.location",
"info4Label": "jm.theme.labelsource.biome",
"infoSlotAlpha": "0.7",
"positionX": "0.9",
"positionY": "0.25",
"sizePercent": "30",
"frameAlpha": "100",
"terrainAlpha": "100",
"backgroundAlpha": "0.8",
"orientation": "North",
"compassFontScale": "1.0",
"showCompass": "true",
"showReticle": "true",
"reticleOrientation": "Compass",
"moveEffectIcons": "true",
"effectTranslateX": "0",
"effectTranslateY": "0",
"effectVertical": "false",
"effectReversed": "false",
"minimapKeyMovementSpeed": "0.001",
"position": "TopRight",
"active": false,
"playerDisplay": "LargeDots",
"selfDisplayScale": "1.0",
"playerDisplayScale": "1.0",
"showPlayerHeading": "true",
"mobDisplay": "LargeDots",
"mobDisplayScale": "1.0",
"showMobHeading": "true",
"showMobs": "true",
"showAnimals": "true",
"showVillagers": "true",
"showPets": "true",
"showPlayers": "true",
"fontScale": "1.0",
"showWaypointLabels": "true",
"waypointLabelScale": "1.0",
"waypointIconScale": "1.0",
"locationFormatVerbose": "true",
"locationFormat": "xzyv",
"showWaypoints": "true",
"showSelf": "true",
"showGrid": "false",
"showCaves": "true",
"showEntityNames": "true",
"preferredMapType": "day",
"zoomLevel": "0",
"configVersion": "5.9.0beta3"
}

View file

@ -1,10 +0,0 @@
// jm.config.file_header_1
// jm.config.file_header_5
{
"showContour": "true",
"landContour": "#3F250B",
"waterContour": "#0000dd",
"land": "#010c02,#041105,#071609,#0a1b0c,#0d200f,#102513,#132a16,#162f19,#19341c,#1b3a20,#1e3f23,#214426,#24492a,#274e2d,#2a5330,#2d5834,#375f41,#41674d,#4b6e5a,#557567,#5f7c73,#698480,#738b8d,#7c929a,#8699a6,#90a1b3,#9aa8c0,#a4afcc,#aeb6d9,#b8bee6,#c2c5f2,#ccccff,#cccfff,#ccd2ff,#ccd6ff,#ccd9ff,#ccdcff,#ccdfff,#cce2ff,#cce5ff,#cce9ff,#ccecff,#ccefff,#ccf2ff,#ccf5ff,#ccf9ff,#ccfcff,#ccffff,#cfffff,#d2ffff,#d6ffff,#d9ffff,#dcffff,#dfffff,#e2ffff,#e5ffff,#e9ffff,#ecffff,#efffff,#f2ffff,#f5ffff,#f9ffff,#fcffff,#ffffff",
"water": "#000040,#02024e,#03035d,#05056b,#070779,#080887,#0a0a96,#0b0ba4,#1a1aaa,#2a2aaf,#3939b5,#4848bb,#5757c0,#6767c6,#7676cc,#8585d2,#9494d7,#a4a4dd,#b3b3e3,#c2c2e8,#d1d1ee,#d7d7f0,#ddddf2,#e2e2f4,#e8e8f6,#eeeef9,#f4f4fb,#f9f9ff,#f9f9ff,#f9f9ff,#f9f9ff,#f9f9ff",
"configVersion": "5.9.0beta3"
}

View file

@ -1,32 +0,0 @@
// jm.config.file_header_1
// jm.config.file_header_2
// jm.config.file_header_5
{
"managerEnabled": "true",
"beaconEnabled": "true",
"showTexture": "true",
"showStaticBeam": "true",
"showRotatingBeam": "true",
"showName": "true",
"showDistance": "true",
"autoHideLabel": "true",
"showDeviationLabel": "false",
"disableStrikeThrough": "false",
"boldLabel": "false",
"fontScale": "2.0",
"textureSmall": "true",
"shaderBeacon": "false",
"maxDistance": "0",
"minDistance": "4",
"createDeathpoints": "true",
"autoRemoveDeathpoints": "false",
"autoRemoveDeathpointDistance": "2",
"autoRemoveTempWaypoints": "2",
"showDeathpointlabel": "true",
"fullscreenDoubleClickToCreate": "true",
"teleportCommand": "/tp {name} {x} {y} {z}",
"dateFormat": "MM-dd-yyyy",
"timeFormat": "HH:mm:ss",
"managerDimensionFocus": "false",
"configVersion": "5.9.0beta3"
}

View file

@ -1,8 +0,0 @@
// jm.config.file_header_1
// jm.config.file_header_2
// jm.config.file_header_5
{
"enabled": "false",
"port": "8080",
"configVersion": "5.9.0beta3"
}

View file

@ -0,0 +1,81 @@
key_modifiers_key.attack:0,0,0
key_modifiers_key.use:0,0,0
key_modifiers_key.forward:0,0,0
key_modifiers_key.left:0,0,0
key_modifiers_key.back:0,0,0
key_modifiers_key.right:0,0,0
key_modifiers_key.jump:0,0,0
key_modifiers_key.sneak:0,0,0
key_modifiers_key.sprint:0,0,0
key_modifiers_key.drop:0,0,0
key_modifiers_key.inventory:0,0,0
key_modifiers_key.chat:0,0,0
key_modifiers_key.playerlist:0,0,0
key_modifiers_key.pickItem:0,0,0
key_modifiers_key.command:0,0,0
key_modifiers_key.socialInteractions:0,0,0
key_modifiers_key.screenshot:0,0,0
key_modifiers_key.togglePerspective:0,0,0
key_modifiers_key.smoothCamera:0,0,0
key_modifiers_key.fullscreen:0,0,0
key_modifiers_key.spectatorOutlines:0,0,0
key_modifiers_key.swapOffhand:0,0,0
key_modifiers_key.saveToolbarActivator:0,0,0
key_modifiers_key.loadToolbarActivator:0,0,0
key_modifiers_key.advancements:0,0,0
key_modifiers_key.hotbar.1:0,0,0
key_modifiers_key.hotbar.2:0,0,0
key_modifiers_key.hotbar.3:0,0,0
key_modifiers_key.hotbar.4:0,0,0
key_modifiers_key.hotbar.5:0,0,0
key_modifiers_key.hotbar.6:0,0,0
key_modifiers_key.hotbar.7:0,0,0
key_modifiers_key.hotbar.8:0,0,0
key_modifiers_key.hotbar.9:0,0,0
key_modifiers_key.amecs.alternative_escape:0,0,0
key_modifiers_key.amecs.toggle_auto_jump:0,0,0
key_modifiers_key.amecs.toggle_cape:0,0,0
key_modifiers_key.amecs.toggle_jacket:0,0,0
key_modifiers_key.amecs.toggle_left_sleeve:0,0,0
key_modifiers_key.amecs.toggle_right_sleeve:0,0,0
key_modifiers_key.amecs.toggle_left_pants_leg:0,0,0
key_modifiers_key.amecs.toggle_right_pants_leg:0,0,0
key_modifiers_key.amecs.toggle_hat:0,0,0
key_modifiers_key.dynamic_fps.toggle_forced:0,0,0
key_modifiers_key.dynamic_fps.toggle_disabled:0,0,0
key_modifiers_key.journeymap.zoom_in:0,0,0
key_modifiers_key.journeymap.zoom_out:0,0,0
key_modifiers_key.journeymap.minimap_type:0,0,0
key_modifiers_key.journeymap.minimap_preset:0,0,0
key_modifiers_key.journeymap.create_waypoint:0,0,0
key_modifiers_key.journeymap.toggle_waypoints:0,0,0
key_modifiers_key.journeymap.fullscreen_create_waypoint:0,0,0
key_modifiers_key.journeymap.fullscreen_chat_position:0,0,0
key_modifiers_key.journeymap.map_toggle_alt:0,0,0
key_modifiers_key.journeymap.fullscreen_waypoints:0,0,0
key_modifiers_key.journeymap.minimap_toggle_alt:0,0,0
key_modifiers_key.journeymap.fullscreen_options:0,0,0
key_modifiers_key.journeymap.fullscreen.north:0,0,0
key_modifiers_key.journeymap.fullscreen.south:0,0,0
key_modifiers_key.journeymap.fullscreen.east:0,0,0
key_modifiers_key.journeymap.fullscreen.west:0,0,0
key_modifiers_key.journeymap.fullscreen.disable_buttons:0,0,0
key_modifiers_key.lightoverlay.enable_overlay:0,0,0
key_modifiers_key.modmenu.open_menu:0,0,0
key_modifiers_key.raised.hud.down:0,0,0
key_modifiers_key.raised.hud.up:0,0,0
key_modifiers_key.raised.chat.down:0,0,0
key_modifiers_key.raised.chat.up:0,0,0
key_modifiers_key.travelersbackpack.inventory:0,0,0
key_modifiers_key.travelersbackpack.toggle_tank:0,0,0
key_modifiers_key.travelersbackpack.cycle_tool:0,0,0
key_modifiers_key.waila.config:0,0,0
key_modifiers_key.waila.show_overlay:0,0,0
key_modifiers_key.waila.toggle_liquid:0,0,0
key_modifiers_key.waila.show_recipe_input:0,0,0
key_modifiers_key.waila.show_recipe_output:0,0,0
key_modifiers_zoomify.key.zoom:0,0,0
key_modifiers_zoomify.key.zoom.secondary:0,0,0
key_modifiers_iris.keybind.reload:0,0,0
key_modifiers_iris.keybind.toggleShaders:0,0,0
key_modifiers_iris.keybind.shaderPackSelection:0,0,0

View file

@ -1,37 +1,104 @@
version:2975 version:3465
autoJump:false autoJump:false
realmsNotifications:false realmsNotifications:false
darkMojangStudiosBackground:true darkMojangStudiosBackground:true
fov:0.5 fov:0.5
gamma:0.5 gamma:1.0
renderDistance:16 renderDistance:16
simulationDistance:12 simulationDistance:12
entityDistanceScaling:1.0 entityDistanceScaling:1.0
guiScale:2 guiScale:3
particles:0
maxFps:120 maxFps:120
resourcePacks:["vanilla","Fabric Mods","file/Better-Leaves.zip","lambdabettergrass/default","continuity/glass_pane_culling_fix","continuity/default","charmonium/journeyman"] graphicsMode:1
incompatibleResourcePacks:[] resourcePacks:["vanilla","fabric","continuity:default","continuity:glass_pane_culling_fix","file/Better-Leaves.zip"]
incompatibleResourcePacks:["file/Better-Leaves.zip"]
pauseOnLostFocus:false pauseOnLostFocus:false
heldItemTooltips:true
tutorialStep:none tutorialStep:none
skipMultiplayerWarning:true skipMultiplayerWarning:true
joinedFirstServer:true joinedFirstServer:true
hideBundleTutorial:true hideBundleTutorial:true
onlyShowSecureChat:false
telemetryOptInExtra:false
onboardAccessibility:false
key_key.attack:key.mouse.left
key_key.use:key.mouse.right
key_key.forward:key.keyboard.w
key_key.left:key.keyboard.a
key_key.back:key.keyboard.s
key_key.right:key.keyboard.d
key_key.jump:key.keyboard.space
key_key.sneak:key.keyboard.left.control
key_key.sprint:key.keyboard.left.shift
key_key.drop:key.keyboard.q
key_key.inventory:key.keyboard.e
key_key.chat:key.keyboard.enter
key_key.playerlist:key.keyboard.tab
key_key.pickItem:key.mouse.middle
key_key.command:key.keyboard.r
key_key.socialInteractions:key.keyboard.unknown
key_key.screenshot:key.keyboard.f2
key_key.togglePerspective:key.keyboard.f5
key_key.smoothCamera:key.keyboard.unknown
key_key.fullscreen:key.keyboard.f11
key_key.spectatorOutlines:key.keyboard.unknown
key_key.swapOffhand:key.keyboard.f
key_key.saveToolbarActivator:key.keyboard.unknown key_key.saveToolbarActivator:key.keyboard.unknown
key_key.loadToolbarActivator:key.keyboard.unknown key_key.loadToolbarActivator:key.keyboard.unknown
key_key.charm.open_atlas:key.keyboard.g key_key.advancements:key.keyboard.l
key_key.charm.open_crafting_table:key.keyboard.v key_key.hotbar.1:key.keyboard.1
key_key.hotbar.2:key.keyboard.2
key_key.hotbar.3:key.keyboard.3
key_key.hotbar.4:key.keyboard.4
key_key.hotbar.5:key.keyboard.5
key_key.hotbar.6:key.keyboard.6
key_key.hotbar.7:key.keyboard.7
key_key.hotbar.8:key.keyboard.8
key_key.hotbar.9:key.keyboard.9
key_key.amecs.alternative_escape:key.keyboard.unknown
key_key.amecs.toggle_auto_jump:key.keyboard.unknown
key_key.amecs.toggle_cape:key.keyboard.unknown
key_key.amecs.toggle_jacket:key.keyboard.unknown
key_key.amecs.toggle_left_sleeve:key.keyboard.unknown
key_key.amecs.toggle_right_sleeve:key.keyboard.unknown
key_key.amecs.toggle_left_pants_leg:key.keyboard.unknown
key_key.amecs.toggle_right_pants_leg:key.keyboard.unknown
key_key.amecs.toggle_hat:key.keyboard.unknown
key_key.dynamic_fps.toggle_forced:key.keyboard.unknown
key_key.dynamic_fps.toggle_disabled:key.keyboard.unknown
key_key.journeymap.zoom_in:key.keyboard.equal
key_key.journeymap.zoom_out:key.keyboard.minus
key_key.journeymap.minimap_type:key.keyboard.left.bracket
key_key.journeymap.minimap_preset:key.keyboard.backslash
key_key.journeymap.create_waypoint:key.keyboard.b
key_key.journeymap.toggle_waypoints:key.keyboard.z
key_key.journeymap.fullscreen_create_waypoint:key.keyboard.b
key_key.journeymap.fullscreen_chat_position:key.keyboard.c
key_key.journeymap.map_toggle_alt:key.keyboard.j
key_key.journeymap.fullscreen_waypoints:key.keyboard.n
key_key.journeymap.minimap_toggle_alt:key.keyboard.m
key_key.journeymap.fullscreen_options:key.keyboard.o
key_key.journeymap.fullscreen.north:key.keyboard.up
key_key.journeymap.fullscreen.south:key.keyboard.down
key_key.journeymap.fullscreen.east:key.keyboard.right
key_key.journeymap.fullscreen.west:key.keyboard.left
key_key.journeymap.fullscreen.disable_buttons:key.keyboard.h
key_key.lightoverlay.enable_overlay:key.keyboard.f7
key_key.modmenu.open_menu:key.keyboard.unknown key_key.modmenu.open_menu:key.keyboard.unknown
key_raised.down:key.keyboard.unknown key_key.raised.hud.down:key.keyboard.unknown
key_raised.up:key.keyboard.unknown key_key.raised.hud.up:key.keyboard.unknown
key_raised.offset.down:key.keyboard.unknown key_key.raised.chat.down:key.keyboard.unknown
key_raised.offset.up:key.keyboard.unknown key_key.raised.chat.up:key.keyboard.unknown
key_raised.reset:key.keyboard.unknown key_key.travelersbackpack.inventory:key.keyboard.x
key_key.waila.show_recipe_input:key.keyboard.u key_key.travelersbackpack.toggle_tank:key.keyboard.unknown
key_key.waila.show_recipe_output:key.keyboard.r key_key.travelersbackpack.cycle_tool:key.keyboard.unknown
key_key.waila.config:key.keyboard.unknown
key_key.waila.show_overlay:key.keyboard.unknown
key_key.waila.toggle_liquid:key.keyboard.unknown
key_key.waila.show_recipe_input:key.keyboard.unknown
key_key.waila.show_recipe_output:key.keyboard.unknown
key_zoomify.key.zoom:key.keyboard.c key_zoomify.key.zoom:key.keyboard.c
key_zoomify.key.zoom.secondary:key.keyboard.unknown key_zoomify.key.zoom.secondary:key.keyboard.f6
key_zoomify.key.gui:key.keyboard.unknown
key_iris.keybind.reload:key.keyboard.unknown key_iris.keybind.reload:key.keyboard.unknown
key_iris.keybind.toggleShaders:key.keyboard.unknown key_iris.keybind.toggleShaders:key.keyboard.unknown
key_iris.keybind.shaderPackSelection:key.keyboard.unknown key_iris.keybind.shaderPackSelection:key.keyboard.unknown

View file

@ -1,31 +0,0 @@
// JourneyMap server configuration file. Modify at your own risk!
// To restore the default settings, simply delete this file before starting Minecraft server
// For more information, go to: http://journeymap.info/JourneyMapServer
//
// Global Server Configuration : Applies to all dimensions unless overridden.
{
"journeymapEnabled": "true",
"useWorldId": "true",
"viewOnlyServerProperties": "true",
"allowMultiplayerSettings": "OPS",
"worldPlayerRadar": "ALL",
"worldPlayerRadarUpdateTime": "5",
"seeUndergroundPlayers": "NONE",
"hideOps": "false",
"hideSpectators": "true",
"allowDeathPoints": "true",
"showInGameBeacons": "true",
"allowWaypoints": "true",
"teleportEnabled": "false",
"renderRange": "0",
"surfaceMapping": "ALL",
"topoMapping": "ALL",
"biomeMapping": "ALL",
"caveMapping": "ALL",
"radarEnabled": "ALL",
"playerRadarEnabled": "false",
"villagerRadarEnabled": "false",
"animalRadarEnabled": "false",
"mobRadarEnabled": "false",
"configVersion": "5.9.0beta3"
}

View file

@ -1,31 +0,0 @@
{
// Client-side settings
"client": {
// If true, floating tooltips are shown above trading stations.
"showTradingStationTooltips": true,
// If true, Adorn items will also be shown in matching vanilla item tabs.
"showItemsInStandardGroups": true
},
// Default values for game rules in new worlds
"gameRuleDefaults": {
// If true, sleeping on sofas can skip the night.
"skipNightOnSofas": true,
// If true, kitchen sinks are infinite sources for infinite fluids.
"infiniteKitchenSinks": true,
// If true, broken trading stations drop a locked version with their contents inside.
"dropLockedTradingStations": true
},
// Mod compatibility toggles (enabled: true, disabled: false)
"compat": {
"byg": true,
"traverse": true,
"terrestria": true,
"cinderscapes": true,
"blockus": true,
"promenade": true,
"woods_and_mires": true,
"towelette": true,
"biomemakeover": true,
"techreborn": true
}
}

View file

@ -1,22 +0,0 @@
{
// If true, shows the hunger and saturation values of food in its tooltip while holding SHIFT
"showFoodValuesInTooltip": true,
// If true, shows the hunger and saturation values of food in its tooltip automatically (without needing to hold SHIFT)
"showFoodValuesInTooltipAlways": true,
// If true, shows your current saturation level overlayed on the hunger bar
"showSaturationHudOverlay": true,
// If true, shows the hunger (and saturation if showSaturationHudOverlay is true) that would be restored by food you are currently holding
"showFoodValuesHudOverlay": true,
// If true, enables the hunger/saturation/health overlays for food in your off-hand
"showFoodValuesHudOverlayWhenOffhand": true,
// If true, shows your food exhaustion as a progress bar behind the hunger bar
"showFoodExhaustionHudUnderlay": true,
// If true, shows estimated health restored by food on the health bar
"showFoodHealthHudOverlay": true,
// If true, shows your hunger, saturation, and exhaustion level in Debug Screen
"showFoodDebugInfo": false, //HORIZR
// If true, health/hunger overlay will shake to match Minecraft's icon animations
"showVanillaAnimationsOverlay": true,
// Alpha value of the flashing icons at their most visible point (1.0 = fully opaque, 0.0 = fully transparent)
"maxHudOverlayFlashAlpha": 0.6499999761581421
}

View file

@ -7,5 +7,10 @@
"enableDamageInEnchantingTable": true, "enableDamageInEnchantingTable": true,
"allowSilkTouchWithLooting": true, "allowSilkTouchWithLooting": true,
"fastCobWebBreaking": false, "fastCobWebBreaking": false,
"allToolsAreWeapons": false "pickaxesAreWeapons": false,
"shovelsAreWeapons": false,
"hoesAreWeapons": false,
"rangedWeaponsAreWeapons": false,
"enableLootingForRangedWeapons": false,
"weaponIds": []
} }

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@ -1,3 +0,0 @@
[general]
disableVanillaPyramids = true
applyMiningFatigue = true

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@ -1,58 +0,0 @@
{
"armoryHelmets": {
"entries": {
"chainmail_helmet": 0.3,
"golden_helmet": 0.2
},
"defaultItem": "air"
},
"wardrobeHelmets": {
"entries": {
"chainmail_helmet": 0.2,
"leather_helmet": 0.4
},
"defaultItem": "air"
},
"armoryChestplates": {
"entries": {
"golden_chestplate": 0.2,
"chainmail_chestplate": 0.3
},
"defaultItem": "air"
},
"wardrobeChestplates": {
"entries": {
"leather_chestplate": 0.4,
"chainmail_chestplate": 0.2
},
"defaultItem": "air"
},
"armoryLeggings": {
"entries": {
"chainmail_leggings": 0.3,
"golden_leggings": 0.2
},
"defaultItem": "air"
},
"wardrobeLeggings": {
"entries": {
"chainmail_leggings": 0.2,
"leather_leggings": 0.4
},
"defaultItem": "air"
},
"armoryBoots": {
"entries": {
"golden_boots": 0.2,
"chainmail_boots": 0.3
},
"defaultItem": "air"
},
"wardrobeBoots": {
"entries": {
"chainmail_boots": 0.2,
"leather_boots": 0.4
},
"defaultItem": "air"
}
}

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@ -1,31 +0,0 @@
{
"armouryItems": {
"entries": {
"shield": 0.1,
"golden_axe": 0.1,
"bow": 0.1,
"arrow": 0.05,
"golden_sword": 0.1,
"stone_axe": 0.05,
"name_tag": 0.05,
"stone_sword": 0.05
},
"defaultItem": "air"
},
"storageItems": {
"entries": {
"bread": 0.2,
"honey_bottle": 0.1,
"rabbit_foot": 0.01,
"melon_seeds": 0.025,
"potato": 0.2,
"cookie": 0.1,
"pumpkin_seeds": 0.025,
"beetroot_seeds": 0.025,
"cake": 0.1,
"slime_ball": 0.05,
"wheat_seeds": 0.025
},
"defaultItem": "air"
}
}

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@ -1,16 +0,0 @@
[betterDungeons.general]
enableHeads = true
removeVanillaDungeons = true
enableNetherBlocks = true
[betterDungeons.zombieDungeon]
zombieDungeonMaxSurfaceStaircaseLength = 20
[betterDungeons.smallDungeon]
bannerMaxCount = 2
chestMinCount = 1
chestMaxCount = 2
enableOreProps = true
[betterDungeons.smallNetherDungeon]
enabled = true
witherSkeletonsDropWitherSkulls = true
blazesDropBlazeRods = true
bannerMaxCount = 2

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@ -1,28 +0,0 @@
minY = -55
maxY = 30
disableVanillaMineshafts = true
[spawnRates]
lanternSpawnRate = 0.0067
torchSpawnRate = 0.02
workstationSpawnRate = 0.025
workstationDungeonSpawnRate = 0.25
smallShaftSpawnRate = 0.07
cobwebSpawnRate = 0.15
smallShaftChestMinecartSpawnRate = 0.00125
mainShaftChestMinecartSpawnRate = 0.05
smallShaftTntMinecartSpawnRate = 0.0024999999441206455
mainShaftTntMinecartSpawnRate = 0.0024999999441206455
zombieVillagerRoomSpawnChance = 2
smallShaftPieceChainLength = 9
[ores]
enabled = true
cobble = 50
coal = 20
iron = 9
redstone = 7
gold = 7
lapis = 3
emerald = 3
diamond = 1

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@ -1,2 +0,0 @@
[general]
disableVanillaMonuments = false

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@ -1,3 +0,0 @@
{
"trinkets_backpack_support": true
}

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@ -1,444 +0,0 @@
#Aerial Affinity is a boots enchantment that increases mining rate when not on the ground.
"AerialAffinityEnchantment Enabled" = false #HORIZR
#Allows anvil repair of items with repair cost 39 or more.
"AllowTooExpensive Enabled" = true
#Place a block of amethyst under a note block to play its placement sound.
"AmethystNoteBlock Enabled" = true
#Storage for maps that automatically updates the displayed map as you explore.
"Atlases Enabled" = true
#Refills your hotbar from your inventory.
"AutoRestock Enabled" = true
#Unlocks all vanilla recipes.
"AutomaticRecipeUnlock Enabled" = true
#Azalea wood is obtainable from naturally occurring azalea trees or by growing azalea saplings.
"AzaleaWood Enabled" = true
#Right-click a bat with a bucket to capture it. Right-click again to release it and locate entities around you.
"BatBuckets Enabled" = true
#Passive and friendly mobs will heal themselves within range of a beacon with the regeneration effect.
"BeaconsHealMobs Enabled" = true
#Beekeepers are villagers that trade beekeeping items. Their job site is the beehive.
"Beekeepers Enabled" = true
#Ender pearl storage. A silverfish will be converted to an endermite upon touching an ender pearl block.
#Eating a chorus fruit will teleport you to the nearest ender pearl block.
"BlockOfEnderPearls Enabled" = true
#A storage block for gunpowder. It obeys gravity and dissolves in lava.
"BlockOfGunpowder Enabled" = true
#A storage block for sugar. It obeys gravity and dissolves in water.
"BlockOfSugar Enabled" = true
#Bookcases hold up to 9 stacks of books, paper and maps.
"Bookcases Enabled" = true
#Integration with Bumblezone.
"BumblezoneIntegration Enabled" = true
#Cave spiders have a chance to drop cobwebs when killed.
"CaveSpidersDropCobwebs Enabled" = true
#Experimental! Right-click (with empty hand) on any stairs block to sit down.
"Chairs Enabled" = false #HORIZR
#Chickens randomly drop feathers.
"ChickensDropFeathers Enabled" = true
#Add amethyst shards to item frames to make them invisible.
"ClearItemFrames Enabled" = true
#Tools with the Collection enchantment automatically pick up drops.
"CollectionEnchantment Enabled" = true
#Allows bundles to be dyed.
"ColoredBundles Enabled" = true
#Throw dye into a nether portal to change its color.
"ColoredNetherPortals Enabled" = true
#Shows cardinal points and XYZ coordinates when holding a compass.
"CompassOverlay Enabled" = true
#Coral can be combined with sea lanterns to make colored variants.
"CoralSeaLanterns Enabled" = true
#Coral Squids spawn near coral in warm oceans.
"CoralSquids Enabled" = true
#Playing a music disc in a jukebox prevents background music from playing at the same time.
"DiscsStopBackgroundMusic Enabled" = true
#Ebony is a very dark grey wood. Saplings can be found in Woodland Mansion chests.
"EbonyWood Enabled" = true
#Right-click on a sign with an empty hand to edit its text.
"EditableSigns Enabled" = true
#Endermites drop endermite powder that can be used to locate an End City.
"EndermitePowder Enabled" = true
#Adds crimson and warped wood boats.
"ExtraBoats Enabled" = true
#Adds custom recipes.
"ExtraRecipes Enabled" = true
#Adds more villager trades.
"ExtraTrades Enabled" = true
#Extract enchantments from any enchanted item into an empty book using the grindstone.
#The player must pay a cost (in xp levels) to extract enchantments from the item.
"ExtractEnchantments Enabled" = true
#Potion effect particles are much less obtrusive by default and can optionally be entirely hidden.
"GentlePotionParticles Enabled" = true
#Goats have a chance to drop mutton when killed.
"GoatsDropMutton Enabled" = true
#Armor returns a single ingot, leather or diamond when used on the grindstone.
"GrindableArmor Enabled" = true
#Scroll the mouse while hovering over a bundle or shulker box to change the order of its contents.
"HoverSorting Enabled" = false #HORIZR
#A husk has a chance to drop sand when killed.
"HusksDropSand Enabled" = false #HORIZR
#Husks spawn anywhere within their biome rather than just the surface.
"HusksSpawnUnderground Enabled" = false #HORIZR
#Nether fortress loot chests can contain enchanted armor and weapons, more diamonds, treasure enchanted books, blaze powder, and (rarely) wither skeleton skulls.
"ImprovedFortressLoot Enabled" = true
#Mansion loot chests can contain totems, enchanted armor and axes, and treasure enchanted books.
"ImprovedMansionLoot Enabled" = true
#Adds decoration and more ores to mineshafts.
"ImprovedMineshafts Enabled" = true
#Button to automatically tidy inventories.
"InventoryTidying Enabled" = true
#A functional block that speeds up cooking of clay, glass, bricks and terracotta.
"Kilns Enabled" = true
#Drop an item onto a lava bucket item to destroy it.
"LavaBucketDestroysItems Enabled" = false #HORIZR
#Use a noteblock while sneaking to lower its pitch by one semitone.
"LowerNoteblockPitch Enabled" = true
#Lumberjacks are villagers that trade wooden items. Their job site is the woodcutter.
"Lumberjacks Enabled" = true
#A map's image is shown in the item tooltip when hovering over.
"MapTooltip Enabled" = true
#Mooblooms are cow-like mobs that come in a variety of flower types.
#They spawn flowers where they walk and can be milked for suspicious stew.
"Mooblooms Enabled" = true
#Crying obsidian can be used in the construction of nether portal frames.
"MorePortalFrames Enabled" = true
#Removes trampling of farmland and crops.
"NoCropTrampling Enabled" = true
#Removes the trade discount applied when a villager is cured from zombification.
#This is an opinionated feature that changes core gameplay and so is disabled by default.
#This feature is disabled if villagerfix is present because it's better.
"NoCuredVillagerDiscount Enabled" = false
#When any action would cause a villager to become a nitwit, it becomes an unemployed villager instead.
#This is an opinionated feature that removes a gameplay element and so is disabled by default.
"NoNitwits Enabled" = false
#Tamed animals do not take direct damage from players.
"NoPetDamage Enabled" = true
#Removes the potion enchantment glint so you can see what the potion color is.
"NoPotionGlint Enabled" = true
#Removes the dark outer overlay when zooming in with the spyglass, giving you the full view.
"NoSpyglassScope Enabled" = false #HORIZR
#Treasure enchantments such as Mending and Soul Speed are no longer tradeable with villagers.
#This is an opinionated feature designed to force the player to explore and so is disabled by default.
"NoTreasureEnchantmentTrading Enabled" = false
#Automatically opens double doors.
"OpenBothDoors Enabled" = true
#Parrots stay on your shoulder when jumping and falling. Crouch to make them dismount.
"ParrotsStayOnShoulder Enabled" = true
#Right-clicking on a grass path block with a hoe turns it back into dirt.
"PathToDirt Enabled" = true
#Player-only pressure plates crafted using gilded blackstone.
"PlayerPressurePlates Enabled" = true
#Allows crafting from inventory if the player has a crafting table in their inventory.
"PortableCrafting Enabled" = true
#Right-click with a hoe to quickly harvest and replant a fully-grown crop.
"QuickReplant Enabled" = true
#Raid horns are sometimes dropped from raid leaders and can be used to call off or start raids.
"RaidHorns Enabled" = false #HORIZR
#A lantern that emits light when a redstone signal is received.
"RedstoneLanterns Enabled" = true
#A block that acts like sand but is powered like a block of redstone.
"RedstoneSand Enabled" = true
#Leather can be used to repair elytra when insomnia is disabled.
"RepairElytraFromLeather Enabled" = true
#Use netherite scrap to repair a small amount of netherite item damage.
"RepairNetheriteFromScrap Enabled" = true
#Use prismarine shards to repair a small amount of trident damage.
"RepairTridentsFromShards Enabled" = true
#The repsawn anchor can be used in the End.
#This is an opinionated feature that changes core gameplay and so is disabled by default.
"RespawnAnchorInTheEnd Enabled" = false
#An item's repair cost is shown in their tooltip when looking at the anvil screen.
"ShowRepairCost Enabled" = true
#Drag and drop items into a shulkerbox from within your inventory.
"ShulkerBoxDragDrop Enabled" = false #HORIZR
#A shulker box's contents is shown in the item tooltip when hovering over.
"ShulkerBoxTooltip Enabled" = true
#Increases snow layers when snowing in cold biomes
"SnowAccumulation Enabled" = true
#Allows enchanted books to stack.
"StackableEnchantedBooks Enabled" = true
#Allows potions to stack.
"StackablePotions Enabled" = true
#Allows stews to stack.
"StackableStews Enabled" = false #HORIZR
#A stray has a chance to drop blue ice when killed.
"StraysDropBlueIce Enabled" = false #HORIZR
#Strays spawn anywhere within their biome rather than just the surface.
"StraysSpawnUnderground Enabled" = false #HORIZR
#Anvils are 50% less likely to take damage when used.
"StrongerAnvils Enabled" = false #HORIZR
#The player's inventory items will be preserved in the Totem of Preserving upon death.
#By default, a new totem will always be spawned to preserve items upon dying ('Grave mode').
#If Grave mode is not enabled, you must be holding a totem in order for it to preserve your items.
"TotemOfPreserving Enabled" = false #HORIZR
#A totem will work from anywhere in the player's inventory as well as held in the main or offhand.
"TotemWorksFromInventory Enabled" = true
#Barrels available in all types of vanilla wood.
"VariantBarrels Enabled" = true
#Variant bars crafted from vanilla metal ingots.
"VariantBars Enabled" = true
#Bookshelves available in all types of vanilla wood.
"VariantBookshelves Enabled" = true
#Variant chains crafted from vanilla metal ingots and nuggets.
"VariantChains Enabled" = true
#Chests available in all types of vanilla wood.
"VariantChests Enabled" = true
#Ladders available in all types of vanilla wood.
"VariantLadders Enabled" = true
#Variants lanterns crafted from vanilla metal nuggets and torches.
"VariantLanterns Enabled" = true
#Mobs may spawn with different textures.
"VariantMobTextures Enabled" = true
#Villagers are attracted when the player holds a block of emeralds.
"VillagersFollowEmeraldBlocks Enabled" = false #HORIZR
#Wandering traders have a chance to sell maps to distant structures.
"WanderingTraderMaps Enabled" = true
#Iron rusts when in contact with water.
"WeatheringIron Enabled" = false #HORIZR
#A witch has a chance to drop a Potion of Luck when killed by a player.
"WitchesDropLuck Enabled" = true
#A functional block that adds more efficient recipes for crafting wooden stairs and slabs.
"Woodcutters Enabled" = true
[Atlases]
#Allow opening the atlas while it is in the off hand.
"Open in off hand" = false
#Map scale used in atlases by default.
"Map scale" = 0
#If true, sets a keybind for swapping the item in your main hand with the first available atlas in your inventory (defaults to 'r').
"Enable keybind" = true
[BatBuckets]
#Number of seconds that entities will receive the glowing effect.
"Glowing time" = 20 #HORIZR
#Range (in blocks) in which entities will glow.
"Viewing range" = 24
#If true, the bat will take half a heart of damage when released from the bucket.
"Damage bat" = true
[BlockOfEnderPearls]
#A chorus fruit will teleport you to an ender pearl block within this range (in blocks).
"Chorus teleport range" = 64 #HORIZR
#If true, eating a chorus fruit while in range of an ender pearl block will teleport you to it.
"Chorus fruit teleport" = true
#If true, a silverfish has a chance to be converted into an endermite when it is next to an ender pearl block.
"Convert silverfish to endermite" = true
[Bookcases]
#Items that may be placed in bookcases.
"Valid items" = ["minecraft:book", "minecraft:enchanted_book", "minecraft:written_book", "minecraft:writable_book", "minecraft:knowledge_book", "minecraft:paper", "minecraft:map", "minecraft:filled_map"]
[CaveSpidersDropCobwebs]
#Maximum cobwebs dropped when cave spider is killed.
"Maximum drops" = 1 #HORIZR
[CompassOverlay]
#If true, shows the cardinal direction that the player is facing.
Facing = true
#If true, shows the player's XYZ coordinates.
Co-ordinates = true
#If true, only show the player's X and Z coordinates (not their height/depth).
"Only show X and Z" = true #HORIZR
#If true, only show the compass overlay if the player is sneaking.
"Show when sneaking" = false
[CoralSquids]
#Chance (out of 1.0) of a coral squid dropping coral when killed by the player.
"Drop chance" = 0.2
#Chance of coral squids spawning in warm ocean biomes.
"Spawn weight" = 50
[Core]
#If true, routes additional debug messages into the standard game log.
"Debug mode" = false
#If true, Charm will add its own advancement tree.
Advancements = true
#If true, allows anvil recipes that do not require any XP cost.
"Allow zero cost anvil recipes" = true
[EndermitePowder]
#Maximum endermite powder dropped when endermite is killed.
"Maximum drops" = 2
[ExtraRecipes]
#If true, adds a blast furnace recipe for smelting raw ore blocks into ore blocks.
"Ore block from raw ore block" = true
#If true, adds a recipe for Gilded Blackstone using gold nuggets and blackstone.
"Gilded Blackstone" = true
#If true, adds a recipe for the Trident using a heart of the sea, prismarine shards and crystals.
Trident = false #HORIZR
#If true, adds a recipe for Cyan Dye using warped roots.
"Cyan Dye from warped roots" = true
#If true, adds a recipe for Green Dye using yellow and blue dyes.
"Green Dye from yellow and blue" = true
#If true, adds a recipe for turning snow blocks back into snowballs.
"Snowballs from snow blocks" = false #HORIZR
#If true, adds a recipe for turning quartz blocks back into quartz.
"Quartz from quartz blocks" = true
#If true, adds a recipe for turning clay blocks back into clay balls.
"Clay balls from clay blocks" = false #HORIZR
#If true, adds a recipe for Soul Torches using soul sand/soul soil and sticks.
"Simpler Soul Torch" = true
#If true, adds a shapeless recipe for bread.
"Shapeless bread" = true
#If true, adds a shapeless recipe for paper.
"Shapeless paper" = true
#If true, adds a recipe for crafting bundles from leather.
"Bundle from leather" = true
[ExtraTrades]
#If true, librarians will buy any enchanted book in return for emeralds.
"Enchanted books" = false #HORIZR
#If true, armorers, weaponsmiths and toolsmiths will buy chipped or damaged anvils along with iron ingots in return for repaired anvils.
"Repaired anvils" = false #HORIZR
#If true, leatherworkers will sell leather in return for rotten flesh.
"Leather for rotten flesh" = false #HORIZR
#If true, butchers will sell beef in return for rotten flesh.
"Beef for rotten flesh" = false #HORIZR
#If true, leatherworkers will sell bundles in return for emeralds.
Bundles = true
[ExtractEnchantments]
#Initial cost (in xp levels) of extraction before adding on the cost of the enchantment(s).
"Initial cost" = 5
#Adds extra cost (in xp levels) if the enchantment is a 'treasure' enchantment such as Mending.
"Treasure cost" = 5
#If true, the item's repair cost will be added to the cost of extraction.
"Add item repair cost" = true
[GentlePotionParticles]
#If true, translucent particles will be rendered. If false, no particles will be rendered.
"Translucent particles" = true
[GoatsDropMutton]
#Maximum pieces of mutton dropped when goat is killed.
"Maximum drops" = 2
[HusksDropSand]
#Maximum sand dropped when husk is killed.
"Maximum drops" = 2
[ImprovedMineshafts]
#Chance (out of 1.0) of blocks such as candles and ores spawning on the floor of corridors.
"Corridor floor blocks" = 0.03
#Chance (out of 1.0) of blocks such as lanterns spawning on the ceiling of corridors.
"Corridor ceiling blocks" = 0.02
#Chance (out of 1.0) of stone, gravel and ore spawning at the entrance of corridors.
"Corridor block piles" = 0.1 #HORIZR
#Chance (out of 1.0) for a moss or precious ore block to spawn on a single block of the central mineshaft room.
"Room blocks" = 0.2 #HORIZR
#Chance (out of 1.0) for a minecart to spawn in a corridor. Minecart loot is chosen from the 'Minecart loot tables'.
"Extra minecarts" = 0.2
#If 'Add minecarts' is enabled, minecarts have a chance to be filled with loot from these loot tables.
"Minecart loot tables" = ["chests/simple_dungeon", "chests/abandoned_mineshaft", "chests/village/village_temple", "chests/village/village_cartographer", "chests/village/village_mason", "chests/village/village_toolsmith", "chests/village/village_weaponsmith"]
[NoCropTrampling]
#If true, a player or mob will trample crops unless wearing boots with feather falling enchantment.
"Require feather falling" = false
[PortableCrafting]
#If true, sets a keybind for opening the portable crafting table (defaults to 'v').
"Enable keybind" = true
[QuickReplant]
#List of blockstate definitions for replantable crops.
"Replantable blockstates" = ["minecraft:beetroots[age=3]", "minecraft:carrots[age=7]", "minecraft:nether_wart[age=3]", "minecraft:potatoes[age=7]", "minecraft:wheat[age=7]", "culinaire:tomatoes[age=3]", "culinaire:lettuce[age=3]"] #HORIZR
[RaidHorns]
#Chance (out of 1.0) of a patrol captain dropping a raid horn when killed by the player.
"Drop chance" = 0.05
#Volume of the raid horn sound effect when used. 1.0 is maximum volume.
Volume = 0.75
[RepairElytraFromLeather]
#If true, leather can be used to repair elytra even when insomnia is disasbled.
"Allow when insomnia enabled" = false
[RepairNetheriteFromScrap]
#Number of levels required to restore durability.
"XP cost" = 1
#List of items repairable using netherite scrap.
"Repairable items" = ["netherite_hoe", "netherite_shovel", "netherite_axe", "netherite_pickaxe", "netherite_sword", "netherite_helmet", "netherite_chestplate", "netherite_leggings", "netherite_boots"]
[SnowAccumulation]
#If true, placing a block on a non-full snow block will replace the snow block.
#If false, use vanilla behavior (only a snow block with a single layer will allow block replacement).
"Allow block replace" = true
#Chance (out of 1.0) of a fully accumulated snow block being converted to powder snow.
"Powder snow chance" = 0.01
[StackableEnchantedBooks]
#Maximum enchanted book stack size.
"Stack size" = 16
[StackablePotions]
#Maximum potion stack size.
"Stack size" = 16
[StackableStews]
#Maximum stew stack size.
"Stack size" = 16
#Also apply to suspicious stew.
"Enable suspicious stew" = false
[StraysDropBlueIce]
#Maximum blue ice dropped when stray is killed.
"Maximum drops" = 2
[TotemOfPreserving]
#If true, a new totem will be spawned to preserve items upon dying.
#Players do NOT need to be holding a Totem of Preserving.
"Grave mode" = true
#If true, only the owner of the totem may pick it up.
"Owner only" = false
#Mobs that have a chance to drop a totem of preserving.
#This does not apply if Grave mode is true.
"Mobs drop totems" = ["entities/witch", "entities/pillager"]
#Chest loot tables that will always contain a totem of preserving.
#This does not apply if Grave mode is true.
"Chests contain totems" = ["chests/pillager_outpost", "chests/woodland_mansion"]
#If true, the totem will preserve the player's experience and restore when broken.
"Preserve XP" = false
#If true, the coordinates where you died will be added to the player's chat screen.
"Show death position" = false
[VariantMobTextures]
#If true, cows may spawn with different textures.
"Variant cows" = true
#If true, chickens may spawn with different textures.
"Variant chickens" = true
#If true, pigs may spawn with different textures.
"Variant pigs" = true
#If true, sheep face and 'shorn' textures match their wool color.
"Variant sheep" = true
#If true, snow golems may spawn with different derp faces.
"Variant snow golems" = true
#If true, squids may spawn with different textures.
"Variant squids" = true
#If true, wolves may spawn with different textures.
"Variant wolves" = true
#If true, all animals have a chance to spawn as a rare variant.
"Rare variants" = true
#Approximately 1 in X chance of a mob spawning as a rare variant.
"Rarity of rare variants" = 1000
[WanderingTraderMaps]
#List of structure tags.
"Maps to structures" = ["minecraft:village", "minecraft:mineshaft", "charm:swamp_hut", "charm:igloo"]
#List of rarer structure tags.
#These are more expensive and less likely to be sold.
"Maps to rare structures" = ["charm:desert_pyramid", "charm:jungle_temple", "minecraft:ocean_ruin"]
[WeatheringIron]
#The chance of weathering increases according to the number of block faces touching water.
"Faces increase weathering" = true
#When more than one block face is touching water, weathering chance increases by this amount per face.
"Face multiplier" = 0.008
#Chance (out of 1.0) of a block being considered for weathering.
"Weathering chance" = 0.006
#When a block is above a bubble column, weathering chance is multiplied by this value.
"Bubble column chance multiplier" = 4.0
[WitchesDropLuck]
#Chance (out of 1.0) of a witch dropping a Potion of Luck when killed by the player.
"Drop chance" = 0.1 #HORIZR

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@ -1,11 +0,0 @@
{
"biomes": {
"enableAshyShoals": true,
"enableBlackstoneShales": true,
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View file

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}

View file

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}

View file

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} }

View file

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View file

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View file

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View file

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View file

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View file

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View file

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View file

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View file

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View file

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View file

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View file

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View file

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View file

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View file

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View file

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