Add mod list

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Moritz Ruth 2022-08-19 11:36:48 +02:00
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# horizr visum
> A Vanilla+ pack with a focus on aesthetics.
[**📄 Included mods**](./docs/mods.md)
## Notable changes
### Charm
- Amethyst shards to item frame for invisibility
- Click an item frame with an amethyst shard to make it invisible
- Witches drop Luck potions
- Snow accumulates in cold biomes
- A crafting table can be used from the inventory
- Crops can't be trampled
- Bats in buckets for glowing 24 blocks 20s
- Stackable: 16x Enchantment books, Potions
- Bats can be caught in buckets and let nearby entities glow for 20s when they are released
- Enchantment books and potions are stackable (16)
## Development
[horizr CLI](https://github.com/horizr/cli) is used for pack management.
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### To do
- `/gamerule reducedDebugInfo true` by default
- Find a solution for default options
- Find Inspecio replacements
### Interoperability entry-points
When new items/blocks/entities/structures are added, the configuration files of the following mods should be adjusted (if necessary).

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# Mods
## Included
### Performance
- `Cull Leaves` — culling for leaf blocks
- `Dynamic FPS` — reduces FPS when in background
- `Krypton` — network stack optimisation
- `LazyDFU` — improves startup time
- `Lithium` — general-purpose optimisation
- `Phosphor` — lighting engine optimisation
- `Sodium` — rendering engine replacement
- `Chunky Pregenerator` — pre-generate chunks (server-only)
### Graphics
- `Continuity` — connected textures
- `Enhanced Block Entities` — smooth lighting on block entities (+ performance improvements)
- `Falling Leaves` — falling leaves particles
- `Iris Shaders` — shaders
- `LambdaBetterGrass` — smooth grass
- `Sodium Extra` — more settings
### World-gen & decoration
- `Adorn` — furniture
- `Artisanat` — more block variations
- `Mo' Structures` — many new structures
- `Promenade` — biomes, mobs and ducks
### GUI
- `AppleSkin` — hunger/health-related HUD improvements
- `Mod Menu` — adds a mod menu
- `Raised` — fixes the hotbar position
- `Reese's Sodium Options` — replaces the graphics settings
- `Roughly Enough Items`
- `WTHIT` — looking-at HUD
### Compatibility
- `Indium``Lithium` + `Fabric Rendering API`
- `Animatica` — animated textures
- `Entity Texture Features` — random+emissive textures
### Miscellaneous
- `Animal Feeding Trough`
- `Charm` — miscellaneous vanilla enhancements
- `Charmonium` — better ambient sounds
- `Culinaire` — more food items
- `Debugify` — fixes various bugs
- `No Telemetry` — disables telemetry
- `Universal Graves` — graves
- `Zoomify` — zoom
- `Auth Me` — in-game session re-validation
- `Not Enough Crashes` — go to title screen on crash
### Library
- `Architectury API`
- `bad packets`
- `Cloth Config API`
- `Dawn API`
- `Fabric API`
- `Fabric Language Kotlin`
- `Feature NBT Deadlock Be Gone`
## Not included
### Experimental
These mods would be in the pack if they were stable.
- `Concurrent Chunk Management Engine` — multithreaded chunk management
- `Consistency+`
- `Resounding` — realistic sound physics
### Alternative used
Bug-fixing mods are generally excluded because of `Debugify`.
- `Better Recipe Book` --> `Roughly Enough Items`
- `DripSounds` --> `Charmonium`
- `EditSign` --> `Charm`
- `FPS - Display` --> `Sodium`
- `Health Care` --> `WTHIT`
- `LambDynamicLights` --> `Iris Shaders`
### Not vanilla enough
- `Additional Additions` — various items
- `ChestTracker` — find items in chests
- `EasierCrafting` — crafting through clicking
- `Falling Tree` — cut down a tree by only breaking one block
- `Immersive Portals`
- `limitless` — removes enchanting limits
- `Origins` — character classes
- `Paradise Lost` — Aether dimension
- `Axes are Weapons` — weapon enchantments for axes
## In consideration
- `Sandwichable` — sandwiches