SolokNightAdventures/scripts/game.gd
2025-02-15 15:36:27 +01:00

13 lines
234 B
GDScript

extends Node2D
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
pass
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass