--- a/SConstruct
+++ b/SConstruct
@@ -41,7 +41,7 @@
 	PathVariable("BUILDDIR", "Directory to store compiled object files in", "build", PathVariable.PathIsDirCreate),
 	PathVariable("BIN_DIR", "Directory to store binaries in", ".", PathVariable.PathIsDirCreate),
 	PathVariable("DESTDIR", "Destination root directory, e.g. if building a package", "", PathVariable.PathAccept),
-	PathVariable("PREFIX", "Directory to install under (will be prefixed by DESTDIR)", "/usr/local", PathVariable.PathIsDirCreate),
+	PathVariable("PREFIX", "Directory to install under (will be prefixed by DESTDIR)", "/usr", PathVariable.PathIsDirCreate),
 )
 opts.Update(env)
 Help(opts.GenerateHelpText(env))
@@ -150,7 +150,7 @@
 
 
 # Install the binary:
-env.Install("$DESTDIR$PREFIX/games", sky)
+env.Install("$DESTDIR$PREFIX/bin", sky)
 
 # Install the desktop file:
 env.Install("$DESTDIR$PREFIX/share/applications", "endless-sky.desktop")
