godot: fix musl
A patch text file must have the file extension .patch or .diff. This is why 10-fix-musl was not applied but 10-fix-musl.patch is.
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@ -24,10 +24,6 @@ nocross="https://build.voidlinux.eu/builders/armv7l_builder/builds/6342/steps/sh
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CFLAGS+=" -fPIE -fPIC"
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CFLAGS+=" -fPIE -fPIC"
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LDFLAGS+=" -pie"
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LDFLAGS+=" -pie"
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case "$XBPS_TARGET_MACHINE" in
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*-musl) broken="Missing definition for __bswap_16()" ;;
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esac
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post_extract() {
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post_extract() {
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sed -i -e "/openssl_version =/,+4d" platform/x11/detect.py
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sed -i -e "/openssl_version =/,+4d" platform/x11/detect.py
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}
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}
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