117 lines
No EOL
3.8 KiB
Markdown
117 lines
No EOL
3.8 KiB
Markdown
# Mods
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The [`Better Leaves` resource-pack by MidnightDust](https://github.com/TeamMidnightDust/BetterLeavesPack) is preinstalled.
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## Included
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### Performance
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- `Cull Leaves` — culling for leaf blocks
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- `Dynamic FPS` — reduces FPS when in background
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- `Krypton` — network stack optimisation
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- `LazyDFU` — improves startup time
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- `Lithium` — general-purpose optimisation
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- `Phosphor` — lighting engine optimisation
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- `Sodium` — rendering engine replacement
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- `Chunky Pregenerator` — pre-generate chunks (server-only)
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### Graphics
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- `Continuity` — connected textures
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- `Enhanced Block Entities` — smooth lighting on block entities (+ performance improvements)
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- `Falling Leaves` — falling leaves particles
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- `Iris Shaders` — shaders
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- `LambdaBetterGrass` — smooth grass
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- `Sodium Extra` — more settings
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### World-gen & decoration
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- `Adorn` — furniture
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- `Artisanat` — more block variations
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- `Cinderscapes` — more Nether biomes
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- `Infinity Buttons` — more buttons
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- `Lanterns Belong on Walls` — allows placing lanterns on walls
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- `Promenade` — biomes, mobs and ducks
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- `Terrestria` — more Overworld biomes
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- `Towers of the Wild: Reworked` (data-pack) — BotW-like towers in the Overworld
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- `Towers of the Wild: Additions` — BotW-like towers in the Nether and the End
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- `When Dungeons Arise` — dungeon structures
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- `Wilder Wild` — many enhancements
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- `YUNG's Better Desert Temples`
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- `YUNG's Better Dungeons`
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- `YUNG's Better Mineshafts`
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- `YUNG's Better Ocean Monuments`
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### GUI
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- `AppleSkin` — hunger/health-related HUD improvements
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- `Mod Menu` — adds a mod menu
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- `Raised` — fixes the hotbar position
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- `Reese's Sodium Options` — replaces the graphics settings
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- `Roughly Enough Items`
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- `WTHIT` — looking-at HUD
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- `Here be no Dragons!` — Disables the *experimental world settings* warning
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### Compatibility
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- `Indium` — `Lithium` + `Fabric Rendering API`
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- `Animatica` — animated textures
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- `Entity Texture Features` — random+emissive textures
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### Miscellaneous
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- `Advancements Debug` — fixes an advancements-related bug
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- `Auth Me` — in-game session re-validation
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- `Axes are Weapons` — allows sword enchantments for axes
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- `Campanion` — various camping-themed items
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- `Charm` — miscellaneous vanilla enhancements
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- `Charmonium` — better ambient sounds
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- `Culinaire` — more food items
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- `Debugify` — fixes various bugs
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- `Fabric Waystones` — waystones
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- `No Telemetry` — disables telemetry
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- `You're in Grave Danger` — graves
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- `Zoomify` — zoom
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### Modpack utilities
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- `OneTimeOverrides`
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- `Paxi`
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- `Main Menu Credits`
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### Library
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- `Architectury API`
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- `bad packets`
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- `Cloth Config API`
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- `Dawn API`
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- `Fabric API`
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- `Fabric Language Kotlin`
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- `oωo`
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- `TerraBlender` — semi-hard dependency of `Promenade`
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- `YUNG's API`
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## Not included
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### Experimental
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These mods would be in the pack if they were stable.
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- `Concurrent Chunk Management Engine` — multithreaded chunk management
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- `Consistency+`
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- `Immersive Portals`
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- `Resounding` — realistic sound physics
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- `Terra` — completely revamped world-gen
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### Alternative used
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- bug-fixing mods → `Debugify`.
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- `Better Recipe Book` → `Roughly Enough Items`
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- `DripSounds` → `Charmonium`
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- `EditSign` → `Charm`
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- `FPS - Display` → `Sodium`
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- `Health Care` → `WTHIT`
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- `LambDynamicLights` → `Iris Shaders`
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### Not vanilla enough
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- `Additional Additions` — various items
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- `ChestTracker` — find items in chests
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- `EasierCrafting` — crafting through clicking
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- `Falling Tree` — cut down a tree by only breaking one block
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- `limitless` — removes enchanting limits
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- `Origins` — character classes
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### Incompatible loader/version
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- `Animal Feeding Trough`
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- `Decorative` — decoration blocks
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- `Mo' Structures` — many new structures
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## In consideration
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*None* |